A message appears on Hedayat’s computer.
An anonymous sender invites him to play the ACE game: Agency, Connection,
Exchange—a model for rethinking the decisions that cause harm, and perhaps
a shared language through which humans and artificial intelligence might learn to coexist.
Hedayat, an Iranian immigrant and the head of a software team in Cologne, is wrestling with
the consequences of his wrong decisions—above all the one that made his partner leave him.
Now he has to learn how to make better decisions. By day,
he and his colleagues are building a decentralized, distributed internet
designed to resist the dictatorship of the information age. By night, he struggles to finish
a novel that has refused to obey him for ten years.
Inside its pages, writers live within one another’s writing, characters alter their own
scenes, and «Mr. Writer»—trapped inside the story—makes his own decisions
instead of following the path written for him.
- Erratic blackouts sweep across Germany.
- No one knows where the electricity is going.
- Adam returns—one of the two digital children: Adam and Eve.
- So does a childhood friend, once destined to be a great writer.
Adam revives an old bet, and brings with it a request involving Eve that
Hedayat cannot accept. Now Hedayat must decide to what extent he is a father, and at what
point he is only a creator, one with no right to interfere with the will of what he has
created.
This time, the Fall begins not in Paradise but deep within the code. Have Adam and Eve
inherited only human intelligence—or the human tendency to make wrong decisions as well?
But before Hedayat can bring the nested novel to an end,
the story itself decides who its author will be.
A Agency
C Connection
E Exchange